Since it’s Bandai, I’m just gonna 10 Years of Sword Art Online 2009-2019 thank you for the memories Signatures shirt that a Switch version will be announced after the game initially launches. They did the same with God Eater 3, they said that “they would like to bring it to Switch, but…” and shortly after the game launched, the Switch version was announced. At what cost? I played the vita version too and besides fewer NPC during boss battles, it was fine after two patches. Sao games aren’t particularly demanding. They rely on a basic world structure. Hollow Realization and fatal bullet already runs on the switch
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Memory issues? not surprising after all, the switch only allows for 3.5gb to be used, the rest is reserved for the operating system. 10 Years of Sword Art Online 2009-2019 thank you for the memories Signatures shirt just shows that memory quantity AND bandwidth are real problems on the switch. And also, the CPU is the bottleneck for a couple of games. Yeah, I honestly never understood why Nintendo skimped on the RAM so much. The Switch really should have had 8GB. CPU being the bottleneck for some games was always going to happen on a Tegra SOC but the RAM issue could have mostly been prevented.
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It would make 0 difference to performance, it’s memory bandwidth that’s the problem with Korok forest in breath of the wild and in general performance (especially in docked with the higher resolution at 900p). It’s why Bayo 1/2 are still 720p on Switch in both handheld/Docked, 10 Years of Sword Art Online 2009-2019 thank you for the memories Signatures shirt use so many alpha effects that raising the resolution would just tank performance. Though Nintendo tried hard to keep the Switch’s price under 300 bucks. I’m fairly sure that just doubling the amount of RAM should not have done too much to the price, but that’s easy for me to say.